Overview

From the biological interactions between plants and insects, the zoology of nocturnal animals, the horticultural know how that goes into growing giant vegetables, the mathematical genius needed to lay pavers and the feats of construction that can go on in the shed, the backyard is full of science.

Scitech has created a travelling back garden, complete with garden gnomes, ants and a giant spider that will engage visitors with science and technology and enable them to continue discovering after they leave the exhibition.

Scitech is Australia’s leading designer and manufacturer of interactive travelling science exhibits and exhibitions. With 20 years experience, and currently seven exhibitions touring nationally and internationally, Scitech’s experience and knowledge of both content and robust exhibit construction is second to none.

Drawing on a team of researchers, educationalists and designers, Amazing Backyard Adventures has been created to exacting standards and has been extensively tested with visitors at our science centre before embarking on a touring program.

Bee’s Eye View

Take a look at the garden through the eyes of a bee or a dog. Using special lenses, see how different creatures see the world around us.

Our modelers created a backyard model with different texture sets depending on the animal that we are simulating. Files were supplied for the Scitech game engine.

Walk through the Seasons

Plants grow very slowly. Take awalk through our digital garden and observe plants growing in super time and see the changes that usually take months or years to happen.

We modeled the back yard and populated it with various plants. Using the latest simulation software, we grew the plants over four seasons, animated the clouds and sun, and rendered out video that could be scrubbed through as the visitor walked on the treadmill.

Guinness Plants Game Show

Do you have what it takes to grow a giant pumpkin? Step on down and try your hand to create the world’s biggest vegetable in our specially designed vegetable patch.

Based off the Photoshop files, we assembled the game and designed the multiplayer game logic. We also supplied custom hardware that allowed the game to interface with the physical exhibit.

Nectar Collector

Jump on board the magnificent flying bee for a bee’s eye view of the garden. Try your luck at pollinating flowers, collecting pollen for honey production and seeing if you can hack it in the cutthroat world of bees.

Again, we created the 3d model of the back yard that the player can fly through and supplied the model and textures ready for use in the game engine.

Plant vs Insect

Build your own plant with specialised defense mechanisms to protect it from specific predators and examine the plant-animal interactions involved.

This was also based on the Photoshop files. Game logic and hardware supplied by GMG.

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